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Robinson Workshop (RWS) started out
providing custom content for the fantastic Neverwinter Nights (nwn) game
developed by Bioware. In fact the first release for nwn2 made by Robinson
Workshop was initially planned for the original Neverwinter Nights game.
But with the announcement of the upcoming release of nwn2, we redid our
thinking and released the first of three tilesets in our Deep Environments
series. Deep Halls was followed up by Deep
Sewers and Deep Chasms and all eventually became Hall of Fame winners on
the NWVault. Visit our forums to read up on what RWS is up to, we announce our projects in there and are posting screens of ongoing work there are also places to leave ideas for future things we might do, should we run out of our own ideas. Browse through the gallery and see Work in progress shots, in game shots and shots provided by users of our stuff"
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